Veje
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Veje
Formål
Med veje kan du forbinde dine bygninger til Rådhuset. Du skal bruge dem til at aktivere funktionaliteten af alle bygninger undtagen de fleste kulturbygninger.
Krav
Byggeriet af veje kræver ikke en bygger, ej heller bruger den noget af din befolkning. De koster kun byggeprisen.
Opgradering
I begyndelsen vil dine veje være simple stier, som kun forbinder dine bygninger tiln rådhuset. Men som du udvikler din by, kan det være du finder det nødvendigt at forbedre dine veje. Til det skal du opfinde de tilhørende teknologier i forskningsmenuen og så erstatte de gamle veje. Men du vil finde ud af at det er det værd! De nye veje vil ikke kun pynte i din by, men de vil også give kultur.
For at opgradere dine veje behøver du ikke fjerne de gamle. Du kan bare placere de nye oven på dem og de vil blive erstattet. Hvis du på et tidspunkt ved et bestemt punkt ikke har nok ressourcer til at fortsætte med at lægge nye veje, så vil en rød information blive vist.
Note : Salg eller opgradering af gamle veje vil ikke give dig de ressourcer tilbage som du brugte på at bygge dem.
Oversigt over veje
Settlement Streets Overview
Settlement Streets Information | |||||
---|---|---|---|---|---|
Chapter | Preview | Description | Costs | Benefit | |
Amount | |||||
Portal Tracks |
A special kind of street that connects Dwarven production facilities with the Portal where the Goods are stored. | 40.000 10.000 |
28 | ||
Flower Lane |
A special kind of street that connects Fairies production facilities with the Portal where the Goods can be stored. | 66.000 4.600 |
35 | ||
Swamp Trail |
A street built on swampy ground that makes sure Orcs do not get stuck in the mud on their (vandalizing) way to the Rally Point. | 69.000 4.800 |
43 | ||
Forest Stream |
Follow this path deep into the woods and you might hear the gentle sounds of wind chimes, whispering the secrets of the forest. | 79.000 5.500 |
53 | ||
The Wisdom Square is a self-production building which needs to be connected with any regular Street to the Main Hall, also acting as a link between your city and the Settlement.
This building attracts Apprentices to the Campus. Find out more here. |
1710 K 120 K 6100 2000 4000 |
- | |||
Irrigation Canal |
A canal that provides a steady flow of water to the Farms and Fields while also serving as a transportation route between Farms and the Spring Grove | 230 K 8.100 |
80 | ||
The Canals are self-production buildings which allows the connection of the Guest Race buildings with the Portal of the Elements.
This building produces Minerals automatically, which allow early collection of production. Find out more here. |
4700 K 330 K 2000 2000 2000 |
1160 | |||
Team Park Street |
Connects the gate with all other locations of the park. Watch your step or you might just bump into an Elemental in disguise.
This is a special street that connects the Gate of Dimensions with the Team Spirit Production Buildings |
4200K 199K 10600 |
260 | ||
Magical Warpath |
This inconspicuous path is in reality an enchanted transport system that unknowingly leads the will-less creatures straight to the evil sorcerer´s fortress.
This is a special street that connects the Breeding Facilities to the Fortress of Revenge. Find out more here. |
450K 155K 127K |
315 | ||
Prey Trail |
A cruedely patched up jetty, under whose planks it seethes ominously. If you walk too comfortably, you will burn your feet.
This is a special street that connects the Vallorian Legend Production Buildings to the Vallorian Dragon Tower. Find out more here. |
1640K 8000 |
380 | ||
Provisional Path |
This makeshift path makes it easier for the Halflings to transport materials from hut to hut.
This is a special street that connects the Harbours of the Deep Production Buildings to the Whale Bay. Find out more here. |
36M 48K 34K |
455 |